Take full artistic control with professional-quality 3D models
Create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality experiences. Use 3ds Max® toolsets to shape and define detailed environments, objects, and characters. Model any person, place, or thing.
3ds Max 2020 modeling and rendering software
Produce professional-quality 3D animations, renders, and models with 3ds Max software. An efficient toolset helps you create better 3D content in less time.
3D animation and dynamics
Max Creation Graph controllers
Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.
Add life to creatures and simulate fluidic effects. Use animated deformers on particles and other geometry types.
Simple simulation data import
Animate simulation data in CFD, CSV, or OpenVDB formats.
Geodesic Voxel and Heatmap skinning
Quickly and easily generate better skin weighting.
Autodesk Raytracer Renderer (ART)
Create accurate images of architectural scenes.
UI, workflow, and pipeline
NEW | Smart asset packaging
Create, share, and update portable assets that are flexible, connected, and react to changes in design data.
NEW | Customizable workspaces
Match your UI to the way you think and work with a more responsive, modern, and customizable user experience.
NEW | MAX to LMV
View MAX files using Forge Viewer in a web browser to review and share assets.
Seamlessly move from one renderer to another.
3D modeling, texturing, and effects
NEW | Data Channel Modifier
Extract information directly from a model, which you can use to help inform other types of modifications.
NEW | Blended Box Map
Morph visible seams by blending as many as six materials applied to an object.
Mesh and surface modeling
Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.
Texture assignment and editing
Perform creative texture mapping operations such as tiling, mirroring, decal placement, blurring, and spline mapping.
Hair and Fur modifier
Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.