Corona Renderer
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- Biased and Unbiased CPU-based rendering
- Unlimited interactive rendering
- Distributed rendering
- Real-time, in-VFB color mapping and post processing controls including bloom, glare, vignette
- Pause/continue rendering
- Raytraced depth of field and motion blur
- Autosave
- Denoising
- Dedicated Corona camera modifier, daylight system, lights, texmaps, materials, render elements……
…and much, much more!
Ease Of Use
Usability is our strongest weapon. Render setup is really as simple as pressing “Render”. Most new users will learn Corona in just one day, and fall in love with it over the next few…
Rendering Quality
Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials, including caustics, are yours right out of the box…
Speed & Interactivity
A usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what we are always looking for…
Affordability
As a young company we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating the license schemes…
Powerful Workflow Tools
The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier…
Flexibility
Corona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire…
Lights
The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials…
Materials
Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up…
Distributed Rendering
Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems…
Proudly CPU Based
Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade…
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